Updated 2 Oct 2026
Uniques/Main Hand/Sunward Volley

Sunward Volley is a Mortal Unique wand with no boss attached: it drops anywhere in Nightmare, most often from N5 up (rarer below that home difficulty, never above it), and nowhere else. Every copy is item level 100, and there 0.3% of what falls comes up Unique. It is built on Perfect Dawnwarden Wand — step 6 of the Dawnwarden Wand line, item level 80 and up.

It always rolls the same numbers: +100 Power, +10% Ultimate Generation, +106 Power, +11% Ultimate Generation, +11% Power, +36% Holy Damage, +11% Critical Chance and +26% Attack Speed.

One Unique drop in 40 is a Mythical copy: the same item carrying 15–25% Mythical Energy that boosts every stat on it and can never be changed; the 15% floor is 10 times as common as the perfect 25%.

On top of that it carries Sunward Volley — Arc Bolt fires in pairs and every bolt applies Brand; a Brand's Release is doubled, but each bolt is 15% lighter.

It leans into Brand.

Wearing it hands you Arc Bolt.

“Two lights, both keeping score.”

Item text

as it reads in game
+100 Powerbase
+10% Ultimate Generationbase
+106 Power
+11% Ultimate Generation
+11% PowerT9 · 10–11
+36% Holy DamageT9 · 33–38
+11% Critical ChanceT9 · 10–12
+26% Attack SpeedT9 · 22–29
Sunward Volley — Arc Bolt fires in pairs and every bolt applies Brand; a Brand's Release is doubled, but each bolt is 15% lighter.

The numbers it locks in

the same on every copy
AffixTierValueNormal range
Power prefixT9+11%10–11
Holy Damage prefixT9+36%33–38
Critical Chance suffixT9+11%10–12
Attack Speed prefixT9+26%22–29

The part the stats don't show

what makes it worth hunting
Sunward Volley
Arc Bolt fires in pairs and every bolt applies Brand; a Brand's Release is doubled, but each bolt is 15% lighter.
4 effects: status, payoff, slot, slot

Plays with

what to build around it
StatusesBrand

Other Unique wands

5 to compare