Voltvow is one of two paths an Awakened relic can take toward Storm. Survival in storm: a deep barrier and resistance for the long dark.
Infusion starts it at +60 Ward, and by Spirit Level 5 it reads +290 Ward, +19% Storm Damage and +10% Status Resistance.
From Spirit Level 3 the gear starts firing Last Light on its own — Below 35% health you gain +300 Ward for 5 s. — the same thing Last Light does from a relic.
Storm builds around Shock and the Overload payoff.
Step by step
Infusion, then 5 Spirit Levels
Infusion
+60 Ward
Ward 60
Spirit Level 1
+95 Ward
Ward 95
Spirit Level 2
+140 Ward
Ward 140
Spirit Level 3
+140 Ward
Last Light Below 35% health you gain +120 Ward for 5 s.
Ward 140
Spirit Level 4
+200 Ward
+10% Storm Damage
Last Light Below 35% health you gain +190 Ward for 5 s.
Ward 200Storm Damage 10
Spirit Level 5
+290 Ward
+19% Storm Damage
+10% Status Resistance
Last Light Below 35% health you gain +300 Ward for 5 s.
Ward 290Storm Damage 19Status Resistance 10
How the numbers grow
Spirit Level by Spirit Level
| Stat | Inf | L1 | L2 | L3 | L4 | L5 |
|---|---|---|---|---|---|---|
| Ward | 60 | 95 | 140 | 140 | 200 | 290 |
| Storm Damage | — | — | — | — | 10 | 19 |
| Status Resistance | — | — | — | — | — | 10 |
| Last Light | — | — | — | 120 | 190 | 300 |
Gear that can take this path
66 bases across 24 lines
Ancestor Relic
Relic · 1 tier
Ascendant Relic
Relic · 6 tiers
Chrysalis Relic
Relic · 1 tier
Cinder Charm
Relic · 1 tier
Cinderwake Relic
Relic · 1 tier
Cometkeeper Relic
Relic · 2 tiers
Deluge Relic
Relic · 1 tier
Emberbrand Relic
Relic · 6 tiers
Foxfire Relic
Relic · 4 tiers
Godspark Relic
Relic · 1 tier
Hearthstone Relic
Relic · 1 tier
Heartspike Relic
Relic · 3 tiers
+12 more lines
The other Relic paths
16 to choose between
| Path | Affinity | At Spirit Level 5 | |
|---|---|---|---|
| Blood | Crimsonidol Blood damage that feeds ultimate generation from every kill. | Blood | +28% Blood Damage +20% Ultimate Generation +12% Power |
| Blood | Veinvow Survival in blood: a deep barrier and resistance for the long dark. | Blood | +290 Ward +19% Blood Damage +10% Status Resistance |
| Fire | Cindervow Survival in fire: a deep barrier and resistance for the long dark. | Fire | +290 Ward +19% Fire Damage +10% Status Resistance |
| Fire | Emberidol Fire damage that feeds ultimate generation from every kill. | Fire | +28% Fire Damage +20% Ultimate Generation +12% Power |
| Frost | Hoarvow Survival in frost: a deep barrier and resistance for the long dark. | Frost | +290 Ward +19% Frost Damage +10% Status Resistance |
| Frost | Rimeidol Frost damage that feeds ultimate generation from every kill. | Frost | +28% Frost Damage +20% Ultimate Generation +12% Power |
| Holy | Dawnidol Holy damage that feeds ultimate generation from every kill. | Holy | +28% Holy Damage +20% Ultimate Generation +12% Power |
| Holy | Halovow Survival in radiant: a deep barrier and resistance for the long dark. | Holy | +290 Ward +19% Holy Damage +10% Status Resistance |
| Poison | Blightvow Survival in poison: a deep barrier and resistance for the long dark. | Poison | +290 Ward +19% Poison Damage +10% Status Resistance |
| Poison | Venomidol Poison damage that feeds ultimate generation from every kill. | Poison | +28% Poison Damage +20% Ultimate Generation +12% Power |
| Stone | Basaltvow Survival in stone: a deep barrier and resistance for the long dark. | Stone | +290 Ward +19% Stone Damage +10% Status Resistance |
| Stone | Graniteidol Stone damage that feeds ultimate generation from every kill. | Stone | +28% Stone Damage +20% Ultimate Generation +12% Power |
| Storm | Tempestidol Storm damage that feeds ultimate generation from every kill. | Storm | +28% Storm Damage +20% Ultimate Generation +12% Power |
| Storm | Voltvow Survival in storm: a deep barrier and resistance for the long dark. | Storm | +290 Ward +19% Storm Damage +10% Status Resistance |
| Void | Hungerbound Void damage that feeds ultimate generation from every kill. | Void | +28% Void Damage +25% Ultimate Generation |
| Void | Nullward Survival in the dark: ward and a last-light shield when near death. | Void | +290 Ward +14% Void Damage +10% Status Resistance |