Updated 7 Sep 2026
Spirit paths/Ring/Frostsigil

Frostsigil is one of two paths an Awakened ring can take toward Frost. A frost sigil: affinity damage feeding ultimate momentum.

Infusion starts it at +5% Frost Damage, and by Spirit Level 5 it reads +24% Frost Damage, +20% Ultimate Generation and +5% Critical Chance.

From Spirit Level 3 the gear starts firing Arcing Spark on its own — Hits have a 20% chance to arc to a nearby enemy for 150% of the damage. — the same thing Arcing Spark does from a relic.

Frost builds around Chill and the Freeze payoff.

Step by step

Infusion, then 5 Spirit Levels
Infusion
+5% Frost Damage
Frost Damage 5
Spirit Level 1
+8% Frost Damage
Frost Damage 8
Spirit Level 2
+11% Frost Damage
Frost Damage 11
Spirit Level 3
+11% Frost Damage
Arcing Spark Hits have a 20% chance to arc to a nearby enemy for 60% of the damage.
Frost Damage 11
Spirit Level 4
+16% Frost Damage
+11% Ultimate Generation
Arcing Spark Hits have a 20% chance to arc to a nearby enemy for 95% of the damage.
Frost Damage 16Ultimate Generation 11
Spirit Level 5
+24% Frost Damage
+20% Ultimate Generation
+5% Critical Chance
Arcing Spark Hits have a 20% chance to arc to a nearby enemy for 150% of the damage.
Frost Damage 24Ultimate Generation 20Critical Chance 5

How the numbers grow

Spirit Level by Spirit Level
StatInfL1L2L3L4L5
Frost Damage5811111624
Ultimate Generation1120
Critical Chance5
Arcing Spark6095150

Gear that can take this path

62 bases across 28 lines
+16 more lines

The other Ring paths

16 to choose between
PathAffinityAt Spirit Level 5
BloodRedband
A pact band: ultimate generation with a blood undertow.
Blood
+30% Ultimate Generation
+19% Blood Damage
+11% Status Effect
BloodThirstsigil
A blood sigil: affinity damage feeding ultimate momentum.
Blood
+24% Blood Damage
+20% Ultimate Generation
+5% Critical Chance
FireBrandsigil
A fire sigil: affinity damage feeding ultimate momentum.
Fire
+24% Fire Damage
+20% Ultimate Generation
+5% Critical Chance
FireFlareband
A pact band: ultimate generation with a fire undertow.
Fire
+30% Ultimate Generation
+19% Fire Damage
+11% Status Effect
FrostFrostsigil
A frost sigil: affinity damage feeding ultimate momentum.
Frost
+24% Frost Damage
+20% Ultimate Generation
+5% Critical Chance
FrostIceband
A pact band: ultimate generation with a frost undertow.
Frost
+30% Ultimate Generation
+19% Frost Damage
+11% Status Effect
HolyBeaconsigil
A radiant sigil: affinity damage feeding ultimate momentum.
Holy
+24% Holy Damage
+20% Ultimate Generation
+5% Critical Chance
HolyGoldband
A pact band: ultimate generation with a radiant undertow.
Holy
+30% Ultimate Generation
+19% Holy Damage
+11% Status Effect
PoisonFesterband
A pact band: ultimate generation with a poison undertow.
Poison
+30% Ultimate Generation
+19% Poison Damage
+11% Status Effect
PoisonNettlesigil
A poison sigil: affinity damage feeding ultimate momentum.
Poison
+24% Poison Damage
+20% Ultimate Generation
+5% Critical Chance
StoneObsidianband
A pact band: ultimate generation with a stone undertow.
Stone
+30% Ultimate Generation
+19% Stone Damage
+11% Status Effect
StoneTerrasigil
A stone sigil: affinity damage feeding ultimate momentum.
Stone
+24% Stone Damage
+20% Ultimate Generation
+5% Critical Chance
StormSparkband
A pact band: ultimate generation with a storm undertow.
Storm
+30% Ultimate Generation
+19% Storm Damage
+11% Status Effect
StormStormsigil
A storm sigil: affinity damage feeding ultimate momentum.
Storm
+24% Storm Damage
+20% Ultimate Generation
+5% Critical Chance
VoidDuskband
A pact band: ultimate generation with a void undertow.
Void
+30% Ultimate Generation
+19% Void Damage
+11% Status Effect
VoidNethersigil
A void sigil: affinity damage feeding ultimate momentum.
Void
+24% Void Damage
+20% Ultimate Generation
+5% Critical Chance