Updated 7 Sep 2026

Venomfang is one of two paths an Awakened dagger can take toward Poison. Quick poison cuts that accelerate into critical tempo.

Infusion starts it at +6% Poison Damage, and by Spirit Level 5 it reads +26% Poison Damage, +13% Attack Speed and +5% Critical Chance.

From Spirit Level 3 the gear starts firing Arcing Spark on its own — Hits have a 20% chance to arc to a nearby enemy for 150% of the damage. — the same thing Arcing Spark does from a relic.

Poison builds around Venom and the Contagion payoff.

Step by step

Infusion, then 5 Spirit Levels
Infusion
+6% Poison Damage
Poison Damage 6
Spirit Level 1
+9% Poison Damage
Poison Damage 9
Spirit Level 2
+13% Poison Damage
Poison Damage 13
Spirit Level 3
+13% Poison Damage
Arcing Spark Hits have a 20% chance to arc to a nearby enemy for 60% of the damage.
Poison Damage 13
Spirit Level 4
+18% Poison Damage
+7% Attack Speed
Arcing Spark Hits have a 20% chance to arc to a nearby enemy for 95% of the damage.
Poison Damage 18Attack Speed 7
Spirit Level 5
+26% Poison Damage
+13% Attack Speed
+5% Critical Chance
Arcing Spark Hits have a 20% chance to arc to a nearby enemy for 150% of the damage.
Poison Damage 26Attack Speed 13Critical Chance 5

How the numbers grow

Spirit Level by Spirit Level
StatInfL1L2L3L4L5
Poison Damage6913131826
Attack Speed713
Critical Chance5
Arcing Spark6095150

Gear that can take this path

34 bases across 12 lines

The other Dagger paths

16 to choose between
PathAffinityAt Spirit Level 5
BloodCrimsonfang
Quick blood cuts that accelerate into critical tempo.
Blood
+26% Blood Damage
+13% Attack Speed
+5% Critical Chance
BloodVeinshade
Blade speed and heavy crits, finished with lingering blood status.
Blood
+19% Attack Speed
+20% Critical Damage
+15% Status Effect
FireCindershade
Blade speed and heavy crits, finished with lingering fire status.
Fire
+19% Attack Speed
+20% Critical Damage
+14% Burn Effect
FireEmberfang
Quick fire cuts that accelerate into critical tempo.
Fire
+26% Fire Damage
+13% Attack Speed
+5% Critical Chance
FrostHoarshade
Blade speed and heavy crits, finished with lingering frost status.
Frost
+19% Attack Speed
+20% Critical Damage
+15% Status Effect
FrostRimefang
Quick frost cuts that accelerate into critical tempo.
Frost
+26% Frost Damage
+13% Attack Speed
+5% Critical Chance
HolyDawnfang
Quick radiant cuts that accelerate into critical tempo.
Holy
+26% Holy Damage
+13% Attack Speed
+5% Critical Chance
HolyHaloshade
Blade speed and heavy crits, finished with lingering radiant status.
Holy
+19% Attack Speed
+20% Critical Damage
+15% Status Effect
PoisonBlightshade
Blade speed and heavy crits, finished with lingering poison status.
Poison
+19% Attack Speed
+20% Critical Damage
+15% Status Effect
PoisonVenomfang
Quick poison cuts that accelerate into critical tempo.
Poison
+26% Poison Damage
+13% Attack Speed
+5% Critical Chance
StoneBasaltshade
Blade speed and heavy crits, finished with lingering stone status.
Stone
+19% Attack Speed
+20% Critical Damage
+15% Status Effect
StoneGranitefang
Quick stone cuts that accelerate into critical tempo.
Stone
+26% Stone Damage
+13% Attack Speed
+5% Critical Chance
StormTempestfang
Quick storm cuts that accelerate into critical tempo.
Storm
+26% Storm Damage
+13% Attack Speed
+5% Critical Chance
StormVoltshade
Blade speed and heavy crits, finished with lingering storm status.
Storm
+19% Attack Speed
+20% Critical Damage
+15% Status Effect
VoidNullfang
Quick void cuts that accelerate into critical tempo.
Void
+26% Void Damage
+13% Attack Speed
+5% Critical Chance
VoidUmbrashade
Blade speed and heavy crits, finished with lingering void status.
Void
+19% Attack Speed
+20% Critical Damage
+15% Status Effect