Updated 7 Sep 2026
Spirit paths/Wand/Emberflow

Emberflow is one of two paths an Awakened wand can take toward Fire. Raw fire power that learns to ignite on critical strikes.

Infusion starts it at +6% Fire Damage, and by Spirit Level 5 it reads +28% Fire Damage, +23% Power and +13% Burn Effect.

From Spirit Level 3 the gear starts firing Kindling Eye on its own — Every 5th critical strike ignites the target for 110% of the hit. — the same thing Kindling Eye does from a relic.

Fire builds around Burn and the Ignite payoff.

Step by step

Infusion, then 5 Spirit Levels
Infusion
+6% Fire Damage
Fire Damage 6
Spirit Level 1
+9% Fire Damage
Fire Damage 9
Spirit Level 2
+13% Fire Damage
Fire Damage 13
Spirit Level 3
+13% Fire Damage
Kindling Eye Every 5th critical strike ignites the target for 40% of the hit.
Fire Damage 13
Spirit Level 4
+19% Fire Damage
+10% Power
Kindling Eye Every 5th critical strike ignites the target for 70% of the hit.
Fire Damage 19Power 10
Spirit Level 5
+28% Fire Damage
+23% Power
+13% Burn Effect
Kindling Eye Every 5th critical strike ignites the target for 110% of the hit.
Fire Damage 28Power 23Burn Effect 13

How the numbers grow

Spirit Level by Spirit Level
StatInfL1L2L3L4L5
Fire Damage6913131928
Power1023
Burn Effect13
Kindling Eye4070110

Gear that can take this path

42 bases across 13 lines
+1 more lines

The other Wand paths

16 to choose between
PathAffinityAt Spirit Level 5
BloodCrimsonbolt
A blood bolt spine that matures into pure projectile mastery.
Blood
+28% Blood Damage
+19% Projectile Damage
+15% Projectile Speed
BloodVeinweft
Casting tempo and blood-laced status pressure over raw damage.
Blood
+19% Attack Speed
+17% Status Effect
+20% Projectile Speed
FireCinderveil
Burning speed: attack pace and status power over raw damage.
Fire
+19% Attack Speed
+20% Burn Effect
+15% Status Effect
FireEmberflow
Raw fire power that learns to ignite on critical strikes.
Fire
+28% Fire Damage
+23% Power
+13% Burn Effect
FrostHoarweft
Casting tempo and frost-laced status pressure over raw damage.
Frost
+19% Attack Speed
+17% Status Effect
+20% Projectile Speed
FrostRimebolt
A frost bolt spine that matures into pure projectile mastery.
Frost
+28% Frost Damage
+19% Projectile Damage
+15% Projectile Speed
HolyDawnbolt
A radiant bolt spine that matures into pure projectile mastery.
Holy
+28% Holy Damage
+19% Projectile Damage
+15% Projectile Speed
HolyHaloweft
Casting tempo and radiant-laced status pressure over raw damage.
Holy
+19% Attack Speed
+17% Status Effect
+20% Projectile Speed
PoisonBlightweft
Casting tempo and poison-laced status pressure over raw damage.
Poison
+19% Attack Speed
+17% Status Effect
+20% Projectile Speed
PoisonVenombolt
A poison bolt spine that matures into pure projectile mastery.
Poison
+28% Poison Damage
+19% Projectile Damage
+15% Projectile Speed
StoneBasaltweft
Casting tempo and stone-laced status pressure over raw damage.
Stone
+19% Attack Speed
+17% Status Effect
+20% Projectile Speed
StoneGranitebolt
A stone bolt spine that matures into pure projectile mastery.
Stone
+28% Stone Damage
+19% Projectile Damage
+15% Projectile Speed
StormTempestbolt
A storm bolt spine that matures into pure projectile mastery.
Storm
+28% Storm Damage
+19% Projectile Damage
+15% Projectile Speed
StormVoltweft
Casting tempo and storm-laced status pressure over raw damage.
Storm
+19% Attack Speed
+17% Status Effect
+20% Projectile Speed
VoidNullbolt
A void bolt spine that matures into pure projectile mastery.
Void
+28% Void Damage
+19% Projectile Damage
+15% Projectile Speed
VoidUmbraweft
Casting tempo and void-laced status pressure over raw damage.
Void
+19% Attack Speed
+17% Status Effect
+20% Projectile Speed