Updated 2 Oct 2026

Icetyrant is one of two paths an Awakened greatsword can take toward Frost. A frost-drenched greatblade that hardens its bearer into a juggernaut.

Infusion starts it at +7% Frost Damage, and by Spirit Level 5 it reads +33% Frost Damage, +177 Maximum Health and +5% Power.

From Spirit Level 3 the gear starts firing Quake on its own — Combo finishers send a shockwave through enemies within 2 u for 385.71% of your Power. — the same thing Quake does from a relic.

Frost builds around Chill and the Freeze payoff.

Step by step

Infusion, then 5 Spirit Levels
Infusion
+7% Frost Damage
Frost Damage 7
Spirit Level 1
+11% Frost Damage
Frost Damage 11
Spirit Level 2
+16% Frost Damage
Frost Damage 16
Spirit Level 3
+16% Frost Damage
Quake Combo finishers send a shockwave through enemies within 2 u for 154.29% of your Power.
Frost Damage 16
Spirit Level 4
+23% Frost Damage
+94 Maximum Health
Quake Combo finishers send a shockwave through enemies within 2 u for 244.29% of your Power.
Frost Damage 23Maximum Health 94
Spirit Level 5
+33% Frost Damage
+177 Maximum Health
+5% Power
Quake Combo finishers send a shockwave through enemies within 2 u for 385.71% of your Power.
Frost Damage 33Maximum Health 177Power 5

How the numbers grow

Spirit Level by Spirit Level
StatInfL1L2L3L4L5
Frost Damage71116162333
Maximum Health————94177
Power—————5
Quake———154.29244.29385.71

Gear that can take this path

34 bases across 12 lines

The other Greatsword paths

16 to choose between
PathAffinityAt Spirit Level 5
BloodRedtyrant
A blood-drenched greatblade that hardens its bearer into a juggernaut.
Blood
+33% Blood Damage
+177 Maximum Health
+5% Power
BloodThirstcleaver
Crushing Power that drinks deep of blood and fells champions.
Blood
+12% Power
+19% Blood Damage
+13% Critical Damage
FireBrandcleaver
Crushing Power that drinks deep of fire and fells champions.
Fire
+12% Power
+19% Fire Damage
+13% Critical Damage
FireFlaretyrant
A fire-drenched greatblade that hardens its bearer into a juggernaut.
Fire
+33% Fire Damage
+177 Maximum Health
+5% Power
FrostFrostcleaver
Crushing Power that drinks deep of frost and fells champions.
Frost
+12% Power
+19% Frost Damage
+13% Critical Damage
FrostIcetyrant
A frost-drenched greatblade that hardens its bearer into a juggernaut.
Frost
+33% Frost Damage
+177 Maximum Health
+5% Power
HolyBeaconcleaver
Crushing Power that drinks deep of radiant and fells champions.
Holy
+12% Power
+19% Holy Damage
+13% Critical Damage
HolyGoldtyrant
A radiant-drenched greatblade that hardens its bearer into a juggernaut.
Holy
+33% Holy Damage
+177 Maximum Health
+5% Power
PoisonFestertyrant
A poison-drenched greatblade that hardens its bearer into a juggernaut.
Poison
+33% Poison Damage
+177 Maximum Health
+5% Power
PoisonNettlecleaver
Crushing Power that drinks deep of poison and fells champions.
Poison
+12% Power
+19% Poison Damage
+13% Critical Damage
StoneObsidiantyrant
A stone-drenched greatblade that hardens its bearer into a juggernaut.
Stone
+33% Stone Damage
+177 Maximum Health
+5% Power
StoneTerracleaver
Crushing Power that drinks deep of stone and fells champions.
Stone
+12% Power
+19% Stone Damage
+13% Critical Damage
StormSparktyrant
A storm-drenched greatblade that hardens its bearer into a juggernaut.
Storm
+33% Storm Damage
+177 Maximum Health
+5% Power
StormStormcleaver
Crushing Power that drinks deep of storm and fells champions.
Storm
+12% Power
+19% Storm Damage
+13% Critical Damage
VoidDusktyrant
A void-drenched greatblade that hardens its bearer into a juggernaut.
Void
+33% Void Damage
+177 Maximum Health
+5% Power
VoidNethercleaver
Crushing Power that drinks deep of void and fells champions.
Void
+12% Power
+19% Void Damage
+13% Critical Damage