Updated 7 Sep 2026

Renown talents

The board you spend Renown on between runs: one point a node across 6 clusters, except at the 10 Major nodes, where you choose one of three ways instead · 100 nodes · changing your mind costs 1,000 gold a point

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First Blood — +3% drop chance in endgame runs. Field Dressing — +3% drop chance in endgame runs. Trophy Rack — +3% drop chance in endgame runs. The Long Hunt — +3% drop chance in endgame runs. Red Harvest Row — +3% drop chance in endgame runs. Keen Eye — +2 Rare weight on your drops. Appraiser's Habit — +2 Rare weight on your drops. Collector's Nose — +2 Rare weight on your drops. Vault Instinct — +2 Rare weight on your drops. Blue Blood — +2 Rare weight on your drops. Rumor of Gold — +6% Unique weight on your drops. Chaser's Faith — +6% Unique weight on your drops. The Improbable — +6% Unique weight on your drops. Once in a Life — +6% Unique weight on your drops. Lightning Twice — +6% Unique weight on your drops. The Hoard Speaks — MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE. The Chase — MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE. Bone Saw — +0.5% boss-key chance on Nightmare clears. Steady Hands — +0.5% boss-key chance on Nightmare clears. Reliquary Row — +0.5% boss-key chance on Nightmare clears. Trophy Wire — +0.5% boss-key chance on Nightmare clears. The Extractor — +0.5% boss-key chance on Nightmare clears. Brand Reader — +1.5% Sigil chance on Nightmare clears. Ash Sifter — +1.5% Sigil chance on Nightmare clears. Hell's Ledger — +1.5% Sigil chance on Nightmare clears. Sigil Sense — +1.5% Sigil chance on Nightmare clears. The Collection Plate — +1.5% Sigil chance on Nightmare clears. Twinned Cut — 4% chance a rolled key or Sigil doubles. Mirror Work — 4% chance a rolled key or Sigil doubles. Double Tithe — 4% chance a rolled key or Sigil doubles. Echo Chamber — 4% chance a rolled key or Sigil doubles. The Second Coming — 4% chance a rolled key or Sigil doubles. The Locksmith — MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE. The Essence Trade — MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE. Loose Change — +4% gold from runs. Purse Strings — +4% gold from runs. The Percentage — +4% gold from runs. Compound Interest — +4% gold from runs. Dragon's Cut — +4% gold from runs. Lucky Knuckle — +1% on every Fate Shard roll. Bent Coin — +1% on every Fate Shard roll. Fate's Regular — +1% on every Fate Shard roll. House Odds — +1% on every Fate Shard roll. The Rigged Table — +1% on every Fate Shard roll. Crowbar — +8% chest gold. Hinge Whisperer — +8% chest gold. False Bottom — +8% chest gold. Tax the Vault — +8% chest gold. The Whole Hoard — +8% chest gold. The Windfall — MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE. The Ledger — MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE. Word of Mouth — +2.5% Renown XP. Growing Legend — +2.5% Renown XP. Name in Stone — +2.5% Renown XP. The Retelling — +2.5% Renown XP. Songworthy — +2.5% Renown XP. Statue Material — +2.5% Renown XP. Deathless Rumor — +2.5% Renown XP. The Standing Ovation — +2.5% Renown XP. Season Ticket — +3% Pass XP. Front Row — +3% Pass XP. The Regular — +3% Pass XP. Patron of the Pass — +3% Pass XP. Encore — +3% Pass XP. Full Book — +3% Pass XP. The Completionist — +3% Pass XP. The Shortcut — MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE. The Deep End — MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE. Ash Lungs — +4% XP in Trials of Hell. Heat Tolerance — +4% XP in Trials of Hell. Brimstone Diet — +4% XP in Trials of Hell. Comfortable Below — +4% XP in Trials of Hell. Local Knowledge — +4% XP in Trials of Hell. Sifting the Cinders — +4% drop chance in Trials of Hell. Devil's Due — +4% drop chance in Trials of Hell. Hot Goods — +4% drop chance in Trials of Hell. Smuggler's Route — +4% drop chance in Trials of Hell. The Deep Market — +4% drop chance in Trials of Hell. Round Trip — +1% Sigil chance and +2% Trial XP. Regular Descent — +1% Sigil chance and +2% Trial XP. Commuter of the Damned — +1% Sigil chance and +2% Trial XP. Hell's Season Pass — +1% Sigil chance and +2% Trial XP. The Revolving Door — +1% Sigil chance and +2% Trial XP. The Pit Boss — MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE. Toll Collector — +2% gold and +0.5% Fate Shard rolls. Tribute Line — +2% gold and +0.5% Fate Shard rolls. The Crown's Share — +2% gold and +0.5% Fate Shard rolls. Spoils Clerk — +2% gold and +0.5% Fate Shard rolls. War Chest — +2% gold and +0.5% Fate Shard rolls. Elite Taste — +2% endgame drop chance and +1 Rare weight. Bounty Board — +2% endgame drop chance and +1 Rare weight. Named and Claimed — +2% endgame drop chance and +1 Rare weight. The Short List — +2% endgame drop chance and +1 Rare weight. Most Wanted — +2% endgame drop chance and +1 Rare weight. Kingslayer's Habit — +1.5% Renown XP and +0.2% key chance. Regicide Row — +1.5% Renown XP and +0.2% key chance. Throne Counter — +1.5% Renown XP and +0.2% key chance. Crown Collector — +1.5% Renown XP and +0.2% key chance. The Usurper — +1.5% Renown XP and +0.2% key chance. The Court of Trophies — MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE.

The Slaughter

17 nodes · 2 majors

Nightmare loot: more drops, better drops.

NodeWhat it gives youOpens after
First Blood
slaughter_0
+3% drop chance in endgame runs.
nightmareLootChance 0.03
Keen Eye
slaughter_100
+2 Rare weight on your drops.
rareWeightBonus 2
Rumor of Gold
slaughter_200
+6% Unique weight on your drops.
uniqueWeightBonus 0.06
Field Dressing
slaughter_1
+3% drop chance in endgame runs.
nightmareLootChance 0.03
Appraiser's Habit
slaughter_101
+2 Rare weight on your drops.
rareWeightBonus 2
Chaser's Faith
slaughter_201
+6% Unique weight on your drops.
uniqueWeightBonus 0.06
Trophy Rack
slaughter_2
+3% drop chance in endgame runs.
nightmareLootChance 0.03
Collector's Nose
slaughter_102
+2 Rare weight on your drops.
rareWeightBonus 2
The Improbable
slaughter_202
+6% Unique weight on your drops.
uniqueWeightBonus 0.06
The Long Hunt
slaughter_3
+3% drop chance in endgame runs.
nightmareLootChance 0.03
Vault Instinct
slaughter_103
+2 Rare weight on your drops.
rareWeightBonus 2
Once in a Life
slaughter_203
+6% Unique weight on your drops.
uniqueWeightBonus 0.06
Red Harvest Row
slaughter_4
+3% drop chance in endgame runs.
nightmareLootChance 0.03
Blue Blood
slaughter_104
+2 Rare weight on your drops.
rareWeightBonus 2
Lightning Twice
slaughter_204
+6% Unique weight on your drops.
uniqueWeightBonus 0.06
The Hoard SpeaksMAJOR
major_slaughter_hoard
MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE.
Overlord's Due
The boss hoard rolls one extra item for you.
bossLootRollBonus 1
Half-King's Ransom
Minibosses drop one extra guaranteed item for you.
minibossRareRollBonus 1
Wide Nets
+10% drop chance in endgame runs.
nightmareLootChance 0.1
The ChaseMAJOR
major_slaughter_chase
MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE.
White Whale
+35% Unique weight on your drops.
uniqueWeightBonus 0.35
Blue Steel
+8 Rare weight on your drops.
rareWeightBonus 8
Even Keel
+5% drop chance and +10% Unique weight.
nightmareLootChance 0.05uniqueWeightBonus 0.1

The Keyring

17 nodes · 2 majors

Boss keys and Demonic Sigils: feed the arenas.

NodeWhat it gives youOpens after
Bone Saw
keys_0
+0.5% boss-key chance on Nightmare clears.
bossKeyChanceBonus 0.005
Brand Reader
keys_100
+1.5% Sigil chance on Nightmare clears.
sigilChanceBonus 0.015
Twinned Cut
keys_200
4% chance a rolled key or Sigil doubles.
materialDoubleChance 0.04
Steady Hands
keys_1
+0.5% boss-key chance on Nightmare clears.
bossKeyChanceBonus 0.005
Ash Sifter
keys_101
+1.5% Sigil chance on Nightmare clears.
sigilChanceBonus 0.015
Mirror Work
keys_201
4% chance a rolled key or Sigil doubles.
materialDoubleChance 0.04
Reliquary Row
keys_2
+0.5% boss-key chance on Nightmare clears.
bossKeyChanceBonus 0.005
Hell's Ledger
keys_102
+1.5% Sigil chance on Nightmare clears.
sigilChanceBonus 0.015
Double Tithe
keys_202
4% chance a rolled key or Sigil doubles.
materialDoubleChance 0.04
Trophy Wire
keys_3
+0.5% boss-key chance on Nightmare clears.
bossKeyChanceBonus 0.005
Sigil Sense
keys_103
+1.5% Sigil chance on Nightmare clears.
sigilChanceBonus 0.015
Echo Chamber
keys_203
4% chance a rolled key or Sigil doubles.
materialDoubleChance 0.04
The Extractor
keys_4
+0.5% boss-key chance on Nightmare clears.
bossKeyChanceBonus 0.005
The Collection Plate
keys_104
+1.5% Sigil chance on Nightmare clears.
sigilChanceBonus 0.015
The Second Coming
keys_204
4% chance a rolled key or Sigil doubles.
materialDoubleChance 0.04
The Essence TradeMAJOR
major_keys_essence
MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE.
Twin Hearts
20% chance the Mortal Demonic Essence doubles.
essenceDoubleChance 0.2
Paid in Bone
+2% boss-key chance on Nightmare clears.
bossKeyChanceBonus 0.02
Paid in Ash
+5% Sigil chance on Nightmare clears.
sigilChanceBonus 0.05
The LocksmithMAJOR
major_keys_locksmith
MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE.
Skeleton Key
+3% boss-key chance on Nightmare clears.
bossKeyChanceBonus 0.03
Sigil Furnace
+8% Sigil chance on Nightmare clears.
sigilChanceBonus 0.08
Two of Everything
+15% chance a rolled key or Sigil doubles.
materialDoubleChance 0.15

The Counting House

17 nodes · 2 majors

Gold, Fate and chests: the economy of the hunt.

NodeWhat it gives youOpens after
Loose Change
fortune_0
+4% gold from runs.
goldBonus 0.04
Lucky Knuckle
fortune_100
+1% on every Fate Shard roll.
fateShardChanceBonus 0.01
Crowbar
fortune_200
+8% chest gold.
chestGoldBonus 0.08
nothing — start here
Purse Strings
fortune_1
+4% gold from runs.
goldBonus 0.04
Bent Coin
fortune_101
+1% on every Fate Shard roll.
fateShardChanceBonus 0.01
Hinge Whisperer
fortune_201
+8% chest gold.
chestGoldBonus 0.08
The Percentage
fortune_2
+4% gold from runs.
goldBonus 0.04
Fate's Regular
fortune_102
+1% on every Fate Shard roll.
fateShardChanceBonus 0.01
False Bottom
fortune_202
+8% chest gold.
chestGoldBonus 0.08
Compound Interest
fortune_3
+4% gold from runs.
goldBonus 0.04
House Odds
fortune_103
+1% on every Fate Shard roll.
fateShardChanceBonus 0.01
Tax the Vault
fortune_203
+8% chest gold.
chestGoldBonus 0.08
Dragon's Cut
fortune_4
+4% gold from runs.
goldBonus 0.04
The Rigged Table
fortune_104
+1% on every Fate Shard roll.
fateShardChanceBonus 0.01
The Whole Hoard
fortune_204
+8% chest gold.
chestGoldBonus 0.08
The WindfallMAJOR
major_fortune_windfall
MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE.
Golden Age
+15% gold from runs.
goldBonus 0.15
Fate's Favorite
+4% on every Fate Shard roll.
fateShardChanceBonus 0.04
Vault Keys
+30% chest gold.
chestGoldBonus 0.3
The LedgerMAJOR
major_fortune_ledger
MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE.
Compound Fortune
+8% gold and +8% chest gold.
goldBonus 0.08chestGoldBonus 0.08
Shard Cartel
+2% Fate Shard rolls and +5% gold.
fateShardChanceBonus 0.02goldBonus 0.05
Sorted Reliquary
+8% chance a rolled key or Sigil doubles.
materialDoubleChance 0.08

The Ascendance

17 nodes · 2 majors

Renown and the Pass: the long game, faster.

NodeWhat it gives youOpens after
Word of Mouth
ascendance_0
+2.5% Renown XP.
renownXpBonus 0.025
Season Ticket
ascendance_100
+3% Pass XP.
passXpBonus 0.03
Growing Legend
ascendance_1
+2.5% Renown XP.
renownXpBonus 0.025
Front Row
ascendance_101
+3% Pass XP.
passXpBonus 0.03
Name in Stone
ascendance_2
+2.5% Renown XP.
renownXpBonus 0.025
The Regular
ascendance_102
+3% Pass XP.
passXpBonus 0.03
The Retelling
ascendance_3
+2.5% Renown XP.
renownXpBonus 0.025
Patron of the Pass
ascendance_103
+3% Pass XP.
passXpBonus 0.03
Songworthy
ascendance_4
+2.5% Renown XP.
renownXpBonus 0.025
Encore
ascendance_104
+3% Pass XP.
passXpBonus 0.03
Statue Material
ascendance_5
+2.5% Renown XP.
renownXpBonus 0.025
Full Book
ascendance_105
+3% Pass XP.
passXpBonus 0.03
Deathless Rumor
ascendance_6
+2.5% Renown XP.
renownXpBonus 0.025
The Completionist
ascendance_106
+3% Pass XP.
passXpBonus 0.03
The Standing Ovation
ascendance_7
+2.5% Renown XP.
renownXpBonus 0.025
The Deep EndMAJOR
major_ascendance_deep
MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE.
Hell's Scholar
+20% character XP in Trials of Hell.
trialXpBonus 0.2
Iron Reputation
+8% Renown XP.
renownXpBonus 0.08
Deep Pockets
+10% gold from runs.
goldBonus 0.1
The ShortcutMAJOR
major_ascendance_haste
MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE.
Living Legend
+12% Renown XP.
renownXpBonus 0.12
Season's Darling
+15% Pass XP.
passXpBonus 0.15
Twice Told
+6% Renown XP and +6% Pass XP.
renownXpBonus 0.06passXpBonus 0.06

The Hellwalk

16 nodes · 1 major

Trial of Hell: juice the juiced runs.

NodeWhat it gives youOpens after
Ash Lungs
hellwalker_0
+4% XP in Trials of Hell.
trialXpBonus 0.04
Sifting the Cinders
hellwalker_100
+4% drop chance in Trials of Hell.
trialLootChanceBonus 0.04
Round Trip
hellwalker_200
+1% Sigil chance and +2% Trial XP.
sigilChanceBonus 0.01trialXpBonus 0.02
Heat Tolerance
hellwalker_1
+4% XP in Trials of Hell.
trialXpBonus 0.04
Devil's Due
hellwalker_101
+4% drop chance in Trials of Hell.
trialLootChanceBonus 0.04
Regular Descent
hellwalker_201
+1% Sigil chance and +2% Trial XP.
sigilChanceBonus 0.01trialXpBonus 0.02
Brimstone Diet
hellwalker_2
+4% XP in Trials of Hell.
trialXpBonus 0.04
Hot Goods
hellwalker_102
+4% drop chance in Trials of Hell.
trialLootChanceBonus 0.04
Commuter of the Damned
hellwalker_202
+1% Sigil chance and +2% Trial XP.
sigilChanceBonus 0.01trialXpBonus 0.02
Comfortable Below
hellwalker_3
+4% XP in Trials of Hell.
trialXpBonus 0.04
Smuggler's Route
hellwalker_103
+4% drop chance in Trials of Hell.
trialLootChanceBonus 0.04
Hell's Season Pass
hellwalker_203
+1% Sigil chance and +2% Trial XP.
sigilChanceBonus 0.01trialXpBonus 0.02
Local Knowledge
hellwalker_4
+4% XP in Trials of Hell.
trialXpBonus 0.04
The Deep Market
hellwalker_104
+4% drop chance in Trials of Hell.
trialLootChanceBonus 0.04
The Revolving Door
hellwalker_204
+1% Sigil chance and +2% Trial XP.
sigilChanceBonus 0.01trialXpBonus 0.02
The Pit BossMAJOR
major_hellwalker_pit
MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE.
House Takes Nothing
+15% drop chance in Trials of Hell.
trialLootChanceBonus 0.15
Forged Below
+15% XP in Trials of Hell.
trialXpBonus 0.15
Returned Postage
+20% chance a rolled key or Sigil doubles.
materialDoubleChance 0.2

The Dominion

16 nodes · 1 major

Named enemies: minibosses and bosses owe you more.

NodeWhat it gives youOpens after
Toll Collector
dominion_0
+2% gold and +0.5% Fate Shard rolls.
fateShardChanceBonus 0.005goldBonus 0.02
Elite Taste
dominion_100
+2% endgame drop chance and +1 Rare weight.
nightmareLootChance 0.02rareWeightBonus 1
Kingslayer's Habit
dominion_200
+1.5% Renown XP and +0.2% key chance.
renownXpBonus 0.015bossKeyChanceBonus 0.002
Tribute Line
dominion_1
+2% gold and +0.5% Fate Shard rolls.
fateShardChanceBonus 0.005goldBonus 0.02
Bounty Board
dominion_101
+2% endgame drop chance and +1 Rare weight.
nightmareLootChance 0.02rareWeightBonus 1
Regicide Row
dominion_201
+1.5% Renown XP and +0.2% key chance.
renownXpBonus 0.015bossKeyChanceBonus 0.002
The Crown's Share
dominion_2
+2% gold and +0.5% Fate Shard rolls.
fateShardChanceBonus 0.005goldBonus 0.02
Named and Claimed
dominion_102
+2% endgame drop chance and +1 Rare weight.
nightmareLootChance 0.02rareWeightBonus 1
Throne Counter
dominion_202
+1.5% Renown XP and +0.2% key chance.
renownXpBonus 0.015bossKeyChanceBonus 0.002
Spoils Clerk
dominion_3
+2% gold and +0.5% Fate Shard rolls.
fateShardChanceBonus 0.005goldBonus 0.02
The Short List
dominion_103
+2% endgame drop chance and +1 Rare weight.
nightmareLootChance 0.02rareWeightBonus 1
Crown Collector
dominion_203
+1.5% Renown XP and +0.2% key chance.
renownXpBonus 0.015bossKeyChanceBonus 0.002
War Chest
dominion_4
+2% gold and +0.5% Fate Shard rolls.
fateShardChanceBonus 0.005goldBonus 0.02
Most Wanted
dominion_104
+2% endgame drop chance and +1 Rare weight.
nightmareLootChance 0.02rareWeightBonus 1
The Usurper
dominion_204
+1.5% Renown XP and +0.2% key chance.
renownXpBonus 0.015bossKeyChanceBonus 0.002
The Court of TrophiesMAJOR
major_dominion_court
MAJOR — choose one of three paths. Swapping the path later costs the point at SAVE.
By Royal Decree
The boss hoard rolls one extra item for you.
bossLootRollBonus 1
Headtaker
+2.5% boss-key chance on Nightmare clears.
bossKeyChanceBonus 0.025
The Long Reign
+10% Renown XP.
renownXpBonus 0.1