Updated 7 Sep 2026
Spirit paths/Shield/Serpentaegis

Serpentaegis is one of two paths an Awakened shield can take toward Poison. A warding poison aegis: barrier first, retaliation last.

Infusion starts it at +60 Ward, and by Spirit Level 5 it reads +290 Ward, +13% Status Resistance and +11% Status Effect.

From Spirit Level 3 the gear starts firing Reaper's Draught on its own — Kills restore 8% of your maximum health. — the same thing Reaper's Draught does from a relic.

Poison builds around Venom and the Contagion payoff.

Step by step

Infusion, then 5 Spirit Levels
Infusion
+60 Ward
Ward 60
Spirit Level 1
+95 Ward
Ward 95
Spirit Level 2
+140 Ward
Ward 140
Spirit Level 3
+140 Ward
Reaper's Draught Kills restore 3% of your maximum health.
Ward 140
Spirit Level 4
+200 Ward
+7% Status Resistance
Reaper's Draught Kills restore 5% of your maximum health.
Ward 200Status Resistance 7
Spirit Level 5
+290 Ward
+13% Status Resistance
+11% Status Effect
Reaper's Draught Kills restore 8% of your maximum health.
Ward 290Status Resistance 13Status Power 11

How the numbers grow

Spirit Level by Spirit Level
StatInfL1L2L3L4L5
Ward6095140140200290
Status Resistance713
Status Power11
Reaper's Draught358

Gear that can take this path

52 bases across 18 lines
+6 more lines

The other Shield paths

16 to choose between
PathAffinityAt Spirit Level 5
BloodGorebulwark
Stone-hard plating that punishes hits and ends wreathed in blood.
Blood
+118 Armor
+177 Maximum Health
+14% Blood Damage
BloodHeartaegis
A warding blood aegis: barrier first, retaliation last.
Blood
+290 Ward
+13% Status Resistance
+11% Status Effect
FireKindleaegis
A warding fire aegis: barrier first, retaliation last.
Fire
+290 Ward
+13% Status Resistance
+10% Burn Effect
FireScorchbulwark
Stone-hard plating that punishes hits and ends wreathed in fire.
Fire
+118 Armor
+177 Maximum Health
+14% Fire Damage
FrostGlacieraegis
A warding frost aegis: barrier first, retaliation last.
Frost
+290 Ward
+13% Status Resistance
+11% Status Effect
FrostShiverbulwark
Stone-hard plating that punishes hits and ends wreathed in frost.
Frost
+118 Armor
+177 Maximum Health
+14% Frost Damage
HolyAuroraaegis
A warding radiant aegis: barrier first, retaliation last.
Holy
+290 Ward
+13% Status Resistance
+11% Status Effect
HolyGleambulwark
Stone-hard plating that punishes hits and ends wreathed in radiant.
Holy
+118 Armor
+177 Maximum Health
+14% Holy Damage
PoisonMiasmabulwark
Stone-hard plating that punishes hits and ends wreathed in poison.
Poison
+118 Armor
+177 Maximum Health
+14% Poison Damage
PoisonSerpentaegis
A warding poison aegis: barrier first, retaliation last.
Poison
+290 Ward
+13% Status Resistance
+11% Status Effect
StoneMarblebulwark
Stone-hard plating that punishes hits and ends wreathed in stone.
Stone
+118 Armor
+177 Maximum Health
+14% Stone Damage
StoneQuarryaegis
A warding stone aegis: barrier first, retaliation last.
Stone
+290 Ward
+13% Status Resistance
+11% Status Effect
StormSquallaegis
A warding storm aegis: barrier first, retaliation last.
Storm
+290 Ward
+13% Status Resistance
+11% Status Effect
StormStaticbulwark
Stone-hard plating that punishes hits and ends wreathed in storm.
Storm
+118 Armor
+177 Maximum Health
+14% Storm Damage
VoidEclipsebulwark
Stone-hard plating that punishes hits and ends wreathed in void.
Void
+118 Armor
+177 Maximum Health
+14% Void Damage
VoidGloamaegis
A warding void aegis: barrier first, retaliation last.
Void
+290 Ward
+13% Status Resistance
+11% Status Effect