Skyreach Bastion is a storm biome that runs up to Threat 25, and everything in it is Storm — so Shock and the Overload payoff are the language of the fight. Thunderroc waits at the end, with 930 health and 8 Uniques to give up.
A run through it lays out 27 rooms — 1 entry, 17 combat, 2 boss, 2 transit, 1 shrine, 2 branch, 1 loop and 1 placeholder — and draws 0–10 of the combat ones on any given floor. Come in around level 4.17 for every Threat step you are attempting, with about 12 power for each of your levels.
2 creatures from the shared Demon crowd are swapped out here: Imp → Static Chick and Imp Overlord → Thunderroc.
Waiting at the end
Thunderroc
Bird · 930 HP · 21 dmg · 5 drops per kill · summoned with Thunderroc Pinion
Uber form×1.6 HP · ×1.75 dmg
Uniques it can drop8
Calls inStatic Chick
What lives here
7 roles · at the lowest Threat
| Role | Enemy | HP | Dmg | Armor | XP | |
|---|---|---|---|---|---|---|
| swarmer | Static Chick Bird | 28 | 7 | 0 | 6 | |
| bruiser | Galecrag Bat Cyclops | 72 | 15 | 0 | 12 | |
| ranged | Gale Screamer Bird | 40 | 10 | 0 | 9 | |
| hunter | Swiftclaw Bird | 50 | 11 | 0 | 11 | |
| controller | Stormcaller Cyclops | 60 | 11 | 0 | 14 | |
| support | Volt Core Construct | 54 | 8 | 0 | 14 | |
| miniboss | Galecrag AlphaMINIBOSS Cyclops | 840 | 28 | 4 | 80 |
Swapped out here
2 swaps
| Elsewhere you would meet | Here you meet | |
|---|---|---|
| → | ||
| → |
Structures
6 structures · one is drawn per run
| Structure | Weight | How often you see it |
|---|---|---|
| Skyreach Dungeon | 1 | |
| Skyreach Fortress | 1 | |
| Skyreach Warrens | 1 | |
| Skyreach Courtyard | 1 | |
| Skyreach Sanctum | 1 | |
| Skyreach Crossing | 1 |
How a floor is laid out
27 rooms built · 0–10 combat rooms drawn per run
| Entry | Combat | Boss | Transit | Shrine | Branch | Loop | Placeholder |
|---|---|---|---|---|---|---|---|
| 1 | 17 | 2 | 2 | 1 | 2 | 1 | 1 |