Mending is a common minor card out of the Global pool. +12% Healing Received.
Multiplies every heal that lands on you — allies, lifesteal, your own kit. Strongest in parties with a healer or on Blood leech builds; weak if nothing heals you mid-fight.
It stacks up to 3 · any ability can be offered it.
What it changes
1 change
| What it touches | By how much | Kind |
|---|---|---|
| Healing Received | +12 | stat |
Abilities it can turn up for
all of them