Second Wind is a common minor card out of the Global pool. +5% Cooldown Recovery.
Great when your damage lives in your Special and Ultimate rather than basic attacks. Recovery is capped, so builds already stacking it get less each rank.
It stacks up to 4 · any ability can be offered it.
What it changes
1 change
| What it touches | By how much | Kind |
|---|---|---|
| Cooldown Recovery | +5% | stat |
Abilities it can turn up for
all of them