Crimson Thirst is a common minor card out of the Synergy pool. +10% Healing Received.
Healing Received multiplies Blood's leech loop — every drop you steal counts for more. Central to sustain builds that trade health for power.
It stacks up to 3 · any ability can be offered it.
It pushes your build toward Blood.
What it changes
1 change
| What it touches | By how much | Kind |
|---|---|---|
| Healing Received | +10 | stat |
What has to be true first
checked before you are ever shown it
Your ability must do
bloodAbilities it can turn up for
all of them
Plays with
what to build around it
AffinitiesBlood