Hallowed Ground is a legendary major card out of the New mechanic pool. Sanctuary covers 14 u for 4 pulses (10 s) at 40% of its heal and damage.
You can take it once · it only turns up when your Ultimate ability can actually use it · it can be offered for 0 of the 34 abilities.
Only one card can reshape that ability this way — this one, or Eternal Sanctuary and Searing Sanctuary. Take one and the rest are gone for the run.
What it changes
4 changes
| What it touches | By how much | Kind |
|---|---|---|
| Ultimate ability | +100% Radius | slot |
| Ultimate ability | -4 Repeats | slot |
| Ultimate ability | -60% HealPercent | slot |
| Ultimate ability | -60% Damage | slot |
What has to be true first
checked before you are ever shown it
Ability slot
ultimateYour ability must do
id:sanctuaryAbilities it can turn up for
0 abilities of 34