Updated 15 Sep 2026
Draft upgrades/Major/Hallowed Ground

Hallowed Ground is a legendary major card out of the New mechanic pool. Sanctuary covers 14 u for 4 pulses (10 s) at 40% of its heal and damage.

You can take it once · it only turns up when your Ultimate ability can actually use it · it can be offered for 0 of the 34 abilities.

Only one card can reshape that ability this way — this one, or Eternal Sanctuary and Searing Sanctuary. Take one and the rest are gone for the run.

What it changes

4 changes
What it touchesBy how muchKind
Ultimate ability
+100% Radius
slot
Ultimate ability
-4 Repeats
slot
Ultimate ability
-60% HealPercent
slot
Ultimate ability
-60% Damage
slot

What has to be true first

checked before you are ever shown it
Ability slotultimate
Your ability must doid:sanctuary

Abilities it can turn up for

0 abilities of 34