Updated 15 Sep 2026
Draft upgrades/Major/Twin Lights

Twin Lights is a legendary major card out of the New mechanic pool. Guiding Light fires two bolts at 70% damage and mends 2 allies at 75% of the heal.

You can take it once · it only turns up when your Main ability can actually use it · it can be offered for 0 of the 34 abilities.

Only one card can reshape that ability this way — this one, or Lance of Dawn and Beacon. Take one and the rest are gone for the run.

What it changes

4 changes
What it touchesBy how muchKind
Main ability
+1 Count
slot
Main ability
-30% Damage
slot
Main ability
+1 HealTargets
slot
Main ability
-25% HealPercent
slot

What has to be true first

checked before you are ever shown it
Ability slotmain
Your ability must doid:guiding_light

Abilities it can turn up for

0 abilities of 34