Evergreen is a common major card out of the Global pool. +25% Healing Received and +15% Healing Power.
A team-friendly sustain pick — you heal others harder and drink deeper from every heal yourself. Strong with a Holy ally or leech effects; less exciting if nothing in your run heals.
You can take it once · any ability can be offered it.
What it changes
2 changes
| What it touches | By how much | Kind |
|---|---|---|
| Healing Received | +25 | stat |
| Healing Power | +15% | stat |
Abilities it can turn up for
all of them