Tide Stone is a water enemy. At the lowest Threat it has 100 health, hits for 0 and carries 2 armor. It moves at 0, can reach you from 0.5 away, and telegraphs each swing for 1 ticks before it lands, then waits 1 before the next one.
It is part of the shared Demon Gate crowd rather than any one biome, so it can show up almost anywhere.
Killing it pays 0 XP, and it drops something 18% of the time. Crowd control lands on it as immune — it is built into the room and never moves.
Numbers
at the lowest Threat
Health100
Damage0
Armor2
Move speed0
Radius1
Notices you at / gives up at0 / 0
Windup / recover1 / 1 ticks
Between attacks1 ticks
Stagger threshold0
Crowd controlimmune
Model
void_portalWhere you meet it
0 biomes