Updated 15 Sep 2026
Enemies/Water/Tide Stone

Tide Stone is a water enemy. At the lowest Threat it has 100 health, hits for 0 and carries 2 armor. It moves at 0, can reach you from 0.5 away, and telegraphs each swing for 1 ticks before it lands, then waits 1 before the next one.

It is part of the shared Demon Gate crowd rather than any one biome, so it can show up almost anywhere.

Killing it pays 0 XP, and it drops something 18% of the time. Crowd control lands on it as immune — it is built into the room and never moves.

Numbers

at the lowest Threat
Health100
Damage0
Armor2
Move speed0
Radius1
Notices you at / gives up at0 / 0
Windup / recover1 / 1 ticks
Between attacks1 ticks
Stagger threshold0
Crowd controlimmune
Modelvoid_portal

Where you meet it

0 biomes
Part of the shared Demon Gate crowd — it can turn up in any biome that has not swapped it out.