Gilded Sentinel is a bruiser construct enemy. At the lowest Threat it has 88 health, hits for 15 and carries 6 armor. It moves at 2.3, can reach you from 2.2 away, and telegraphs each swing for 16 ticks before it lands, then waits 34 before the next one.
It fills the Bruiser slot in Dawnspire Sanctum.
Killing it pays 12 XP, and it drops something 6% of the time.
Numbers
at the lowest Threat
Health88
Damage15
Armor6
Move speed2.3
Radius0.9
Notices you at / gives up at15 / 40
Windup / recover16 / 22 ticks
Between attacks34 ticks
Stagger threshold0
Crowd controlnormal
Model
training_dummyWhere you meet it
1 biome
| Biome | Role | In place of | Boss at the end | |
|---|---|---|---|---|
| Dawnspire Sanctum | bruiser | — | The Dawn Matron |
Other constructs
7 in the family